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[personal profile] snowynight
Title: The Star Diaries
Author: Stanisław Lem
First Published: 1957
Genre: Science fiction, satire, philosophical fiction

Summary:

Ijon Tichy, Lem's Candide of the Cosmos, encounters bizarre civilizations and creatures in space that serve to satirize science, the rational mind, theology, and other icons of human pride.

Review:

The Star Diaries is the first collection of stories that chronicles the exploits and adventures of space explorer Ijon Tichy, who travels across time and galaxies.He is once caught in a time loop with multiple copies of himself, representing the Earth to petition for membership to the United Planets meeting, getting into troubble in a planet where people lived with water right under their noses, and was recruited by his future self to steer the history of humanity. Tichy is competent, accident prone but honest about his failures. It's fun to see how he tries to dig himself out of various crisis (not entirely his fault). I really love his narrative voice. Infused with dark humour, the stories explore complicated philosophical issues, satirize human nature and politics. It's impressive how he managed to pass the satire under the communist censors' radar. Even today the stories are still refreshing and enjoyable.

Tichy has further adventures in The Futurological Congress, Peace on Earth, and Observation on the Spot. They are all stand alone to read..
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[personal profile] rocky41_7
Title: The Long Way to a Small, Angry Planet
Author: Becky Chambers
Genre: Sci-fi

Last night I finished Becky Chambers' The Long Way to a Small, Angry Planet, a sci-fi book about a motley crew of spacefarers who "drill" wormholes to enable rapid travel across space for the diverse galactic alliance known as the GC. At the start of the book, they are offered a bid on a particularly difficult, lucrative job, and can't resist taking the bait.

This should be (another) lesson to me in not going all-in on a creator because I've enjoyed one of their works. I loved Chambers' To Be Taught, if Fortunate, and I've heard plenty of internet praise for The Long Way, so when I saw it at the bookstore recently, I dropped $20 on it readily. If I hadn't, I probably wouldn't have bothered finishing it.

First - if you picked up this book looking for the femslash, it's barely there, and it's a lot more friends-with-benefits than romance. The other two romances in the book get a lot more attention. This isn't a complaint from me, but if what you really want is F/F romance, it's not really here.

This is a character-driven book with barely a plot, which wouldn't be a problem if the characters were interesting. As it is, they are functionally interchangeable: a crew of people who are all optimistic, friendly, emotionally open, painstakingly polite, and obsessively well-intentioned (except for the one guy who's a Jerk, who exists to be a jerk whenever the scene calls for someone who needs to be less-than-fanatically-polite or there's a chance for Chambers to squeeze in another instance of his being a jerk, even when he's technically right). There is no character growth to speak of; none of these characters changes at all between the start of the book and the end. There's no complexity to anyone.

Read more... )






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[personal profile] rocky41_7

Today I wrapped up Annihilation by Jeff VanderMeer, a horror/sci-fi novel with fantastical (?) elements about a biologist exploring a very unsettling landscape.

There are no names given in this book—the narrator and protagonist is simply "the Biologist," and she refers to her other three teammates by their job titles as well. Locations outside of the place they're exploring—Area X—are not given either, but the world is implied to be much the same as our own, with Area X a troubling and relatively recent anomaly. A private company hires the Biologist and her colleagues to venture into this strange place and take notes. They are the 12th such expedition.

I appreciate that much of the horror in Annihilation isn't in-your-face: it's the slow build of things that are just off. This quiet and subtle approach means that when something extreme happens, it feels extreme. The Biologist and her colleagues know that Area X is dangerous before they venture in, but even so, they are unprepared for how and to what degree. VanderMeer's portrayal of how trust frays among relative strangers under these conditions felt realistic.

Read more... )

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[personal profile] rocky41_7

Title: The Dispossessed
Author: Ursula K. Le Guin
Genre: Fantasy, speculative fiction

"There  was a wall. It did not look important. It was built of uncut rocks  roughly mortared. An adult could look right over it, and even a child  could climb it. Where it crossed the roadway, instead of having a gate  it degenerated into mere geometry, a line, the idea of a boundary. But  the idea was real. It was important. For seven generations there had  been nothing more important than that wall."


I knew this book was going to hit hard from the opening paragraph above, and it did not disappoint. I've enjoyed Ursula Le Guin's work before--The Left Hand of Darkness is one of my favorite books—and I absolutely see why The Dispossessed is considered one of her crowning pieces. The setting for this book is a planet and its moon—Urras, the planet, is a lush world not dissimilar from Earth, which is home to several capitalist countries and at least one socialist country; and Anarres, the moon, which is a dusty, resource-scanty place home to a society of anarchists who fled from Urras just under two hundred years ago. The core of the novel concerns Shevek, a theoretical physicist from Anarres who chooses to relocate to Urras.

Le Guin captures truly great sci-fi because this work is so imbued with curiosity. Le Guin is asking questions at the heart of any great sci-fi work: What defines humanity? What can we achieve, and how is it done, and what does that mean for society? What is society? What does it mean to be alone? What does it mean to be part of a whole? To me, sci-fi can't be truly sci-fi without a measure of philosophy, and The Dispossessed has this in droves.  

Read more... )
silversea: Cat reading a red book (Reading Cat)
[personal profile] silversea

I remember many people here were looking forward to the show.

I loved the bits of Sanctuary Moon! I'm still not entirely sold on Alexander Skarsgard as Murderbot, but the rest of the team looks fantastic.

Can't wait for May 16th!
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[personal profile] jajalala


Title: Endurance
Author: Elaine Burns
Genre: Science fiction

What if you were stranded. On a spaceship. Four light years from Earth. With a hundred tourists. And you are the captain. Then things start to go wrong. Welcome aboard the Endurance. It’ll be the trip of a lifetime.

Full blurb here for those who like to read the blurb:
For five years, Captain Lyn Randall of the Endurance has ferried tourists around the solar system for Omara Tours. Now, as she takes in the rings of Saturn for the last time, she’s looking forward to indulging in simpler pleasures like flying antique airplanes over her childhood home in Montana.

The routine tour becomes anything but when a mysterious phenomenon flings Endurance and two other ships into the Rigil Kentaurus system, four light years from Earth. Stranded, with no way to get back.

Lyn’s first duty is to rescue survivors from the other ships before she faces the most daunting task of her life, much less her career. She has to control her fears and grief to lead an untested crew and panicked guests on a quest for a new home planet or risk a return to their solar system that could kill them all. Unfortunately, Lyn’s past with a clandestine military mission gone wrong doesn’t sit well with some guests and crew members, and they don’t quite trust her.

Diana Squires, rescued from another stranded vessel, grudgingly reveals her identity as the daughter of scientists who researched traversable wormholes. To complicate everything, Lyn develops an affection for Diana, something at odds with her responsibilities as captain and her unhealed grief over her own lost loved ones.

Feelings aside, suspicions aside, her own doubts about her ability to lead aside, Lyn has to fight to protect her passengers, her ship, and her heart.



If you like the sound of sci-fi disaster/survival scenarios focused on community-building, leadership, and hope, you may want to check this out

My main emotion while reading this novel was STRESS. Captain Lyn Randall of the spaceship Endurance ends up mysteriously flung through space into an isolated area light years away from any help, effectively trapped in a potentially life-long spaceship survival scenario with her crew and the group of tourists who were onboard. As they were a tourist spaceship intended to dock in a matter of months, they did NOT plan for this kind of long-term survival.

The tech
Luckily, it's the future, so there is tech that makes their survival feasible. However, the story effectively balances the boons and strengths of these new technologies that make a reader feel like "okay, this is how they can survive" while also imposing limitations and costs that keep the tension strong. For example, the ship runs on a Recyc-All system, which takes in mass and reformats the molecules into whatever you need. Super nifty and great in a closed loop system! However, there is inevitable loss in mass as time goes on, and so they have to find a way to harvest raw physical materials from planets they pass by... meaning risky missions trying to pilot tiny ships on and off of a planet surface. Additionally, the Recyc-All is a piece of technology... and sometimes technology fails. In other words, though there's all sorts of advanced technology (even beyond the Recyc-All which I used as an example), the stakes stay high.

The relationships/people
I adored Captain Lyn--she's upstanding, stoic, a bit awkward, but has a core strength that carries her crew and passengers through the harrowing journey. She is forced to make difficult decisions, and although she relies on others in fields she's less well-versed in, ultimately she is the person who has to grapple with and decide the direction they go... without causing mutiny.

One of the things I loved about this book was the focus on the overall community of the spaceship, and how important and valuable it was to consider it as a factor. Obviously the tech and resources sides are intense, but as this is a crew of PEOPLE they have a lot of people's problems... clashing personalities, distrust, but also people reaching out and supporting each other in unique ways. There was a large cast of characters, but I had a strong sense of most of them because they were all unique and adding something specific to the overall tapestry that was this spaceship community. Characters had traits that could be detriments or strengths, and one of Captain Lyn's abilities is to navigate and deploy their talents in a way that allows their strengths to shine.

That's not to say there isn't acknowledgement of how dark humanity can get when in this kind of scenario, but the Endurance is fortunate to have Lyn and most of their ship intact and the ability to spend some time keeping everyone on board happy and hopeful. Tensions grow as time passes and it's clear there is no rescue coming--crew and passengers disagree, distrust festers, and there are relationship/community crises that are just as nail-bitingly tense and high-stakes as the tech crises... but overall by the end it was a book that gave me a hopeful feeling about humanity and its ability to band together.

TL;DR
This book was a rich, delicious sci-fi crisis survival story that particularly focuses on the value of community and teamwork. Though the tech is advanced, strong tension is maintained--as soon as I felt like "Whew, things are stable!" there would be something new that threw things out of balance and required Captain Lyn to pivot and manage a new crisis. Basically, I had to churn through the last fourth of the book or so in one day because I was desperate to see what happened next. A page-turner with a hopeful center!
hexmix: a little ghost in a witch's hat (Default)
[personal profile] hexmix


Title: Blood Music
Author: Greg Bear
Genre: sci-fi
Content Warnings: body horror

Blood Music explores the quiet, almost dreamlike apocalyptic results of an experiment in genetic engineering gone awry: Vergil I. Ulam, in a panicked and exceedingly rash action, injects himself with blood cells engineered to be "intelligent" in order to attempt to save his research, heedless of the danger to himself and others.

At times haunting and horrific, and at others a slow meditation on individuality and the nature of reality itself, Blood Music creates one of the more interesting apocalypses I've seen, with Bear managing to balance perfectly both the grotesque and the seductive aspects of the "Frankenstein's monster" at the center of his novel.

review continues; some mild spoilers )

Overall, it was a very engaging and interesting read, possibly a little dated in terms of the science (it was published in 1985), but I'd honestly recommend it solely based on the descriptions of the changing landscape. I do feel that if you liked Annihilation, this one will be similarly up your alley.
senmut: An open books with items on it (General: Books)
[personal profile] senmut
Moonstorm by Yoon Ha Lee (Y.A. Sci Fi)

The Sewing Circle by Axel Madsen (Non-fiction, sort of)

The Mysterious Affair at Styles by Agatha Christie (Mystery)

Three most recent completed book, my final reaction thoughts.
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[personal profile] quillpunk
I read quite a few things as part of a reading challenge in a discord server I'm in. Part of the challenge is reviewing what you read in order to prove you read it, so you can get those sweet fake internet points. And I figure I can share these with you! :D

These are pretty short reviews, since the purpose was just "hey I read this book!"

i read more than i thought, so behind a cut it is )
quillpunk: screenshot from the anime Apothecary Diares of a character (I don't remember who) blushing so much they're melting. (melting)
[personal profile] quillpunk
I read quite a few things as part of a reading challenge in a discord server I'm in. Part of the challenge is reviewing what you read in order to prove you read it, so you can get those sweet fake internet points. And I figure I can share these with you! :D

These are pretty short reviews, since the purpose was just "hey I read this book!"

read quite a lot in May so behind a cut it goes! )
quillpunk: John Sheppard from SGA in front of an explosion, text 'boom' in foreground. (sga john go boom)
[personal profile] quillpunk
I read quite a few things as part of a reading challenge in a discord server I'm in. Part of the challenge is reviewing what you read in order to prove you read it, so you can get those sweet fake internet points. And I figure I can share these with you! :D

These are pretty short reviews, since the purpose was just "hey I read this book!"

Yes, hi, I read a lot in April and this isn't even all of them this is just teh ones I read for the challenge (meaning I conveniently have reviews ready to go) )
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[personal profile] rekishi
Crossposted from my DW:

In a way, it was a very typical and also a very un-typical Pulley book. I like her style a lot and there are enough twists in the story to keep me entertained. Some of it was utterly predictable, but in a good way where I want to know how they pull off a trope.

I've been rereading some of the Pulley books recently and they're all much more minimalistic than I do remember them after the first read. Which is...weird, sort of, but I think is actually a perk of her style. It looks like a hole when you scrutinize it, but your mind actually makes up for it.

The Mars House is a bit denser written than her previous things, but in a good way, it's fun.

It has a lot of Mandarin (and footnotes!!), but often the hanzi are missing in favour of only giving the Pinyin. As someone with a basic language and C-ent background, this is mildly annoying. I think the random Pinyin would drive me even more bonkers if I didn't have that background. I like it! I genuinely do and I think it's nicely done. But also...I'm not sure how people other readers are experiencing this.

The characters are nicely drawn, I like them all even if I want to bash January over the head sometimes.

I especially like the gender abolition topic, because it's a nice point of societal friction.


spoilery thoughts under the cut )

Overall, I did enjoy it a lot, definitely recommended.

(I hope the post itself was okay, I just found this com so please let me know if not.)
quillpunk: John Sheppard from SGA in front of an explosion, text 'boom' in foreground. (sga john go boom)
[personal profile] quillpunk
I read quite a few things as part of a reading challenge in a discord server I'm in. Part of the challenge is reviewing what you read in order to prove you read it, so you can get those sweet fake internet points. And I figure I can share these with you! :D

These are pretty short reviews, since the purpose was just "hey I read this book!"

These are in reverse order of the time I read them, since I copied the reviews from discord in newest -> oldest order. The date beside the title is the date I finished/reviewed them.
I read quite a few things in February too, so behind a cut it goes... )
spacedogfromspace: a close up of a Sims 4 cat's face. It's a calico with giant green eyes that point different directions (spleens)
[personal profile] spacedogfromspace

The cover of the book, 'The Memory Police.'

Book Report: The Memory Police by Yōko Ogawa

Synopsis

The Memory Police is a dystopian science fiction about an island where things disappear. At seemingly random intervals, everyone wakes up and something will be missing from their collective memories. Even though it still exists physically— at least until the Memory Police come to confiscate it —nobody remembers what it is or what it's for. This story follows a young novelist as she navigates the diminishing reality of her world with an old friend, and a man she is harbouring from the Memory Police in a secret room in her house.


Plot Summary - Spoilers!

The book begins with the main character, a novelist, remembering a scene from her childhood in which her mother explains how things disappear from the island. Or rather, from the memories of the people on the island. Suddenly, something will lose all meaning or usefulness to the people. If it's a physical object that disappears, the people of the island gather up all the remnants of it and destroy them, and a few days later, it's as if nothing happened, and no one can remember what had disappeared. Her mother takes her to an old cabinet full of drawers and asks her to pick one. She has opened her mothers special drawers with her many times before, and they always revealed strange objects. This time, the drawers she picked held unknown items called 'ribbon,' 'bell,' 'emerald,' stamp,' and 'perfume.' Her mother explains what they are for, but the novelist can't understand their purpose like her mother does. She asks her mother why she remembers the things that have disappeared, and her mother just says it's because she thinks about them all the time.

In the present, the novelist explains that both her mother and father have since died, and she has no other family. She explains that her father was an ornithologist, and that she remembers him showing her the birds through her binoculars. She reflects that it's good that her father died before the birds were disappeared. She explains how when a disappearance affected someone's job, they quickly found another line of work, but she didn't think her father would be able to move on so easily. The day after the birds disappeared, officers from the Memory Police appeared at her doorstep demanding to see her father's office. They ransack the office, gathering up anything to do with birds and shoving it into black plastic bags. The Memory Police's job is to enforce the disappearances.

The main character is a novelist, though few people on the island have any use for novels. She visits a friend, the old man, who operated the ferry before it disappeared and was the husband of the novelist's childhood nurse, who had since died of a heart attack.

One afternoon, the novelist encounters the Memory Police again. She witnesses them pull up to some buildings and lead a line of people out to the trucks, loading them in at gunpoint. She tells R, her editor, about the incident. They agree that the Memory Police have been worse lately. The Memory Police arrest people who don't forget what has disappeared, and the novelist thinks that it is strange that so many people from one place were taken away. Usually it is just one person from a family. R thinks that those people must have been taken from a safe house. They talk about the people who get taken away. The novelist wonders if her mother was killed.

The novelist is working on her new book late at night when she hears a knocking at the basement door. She goes to investigate, wondering who is out there at this time. She discovers that it is Professor Inui— an old family friend —and his family. He tells the novelist that he and his family have been summoned by the Memory Police, and he suspects they want to use his research to identify the people who keep their memories. He explains that it's just like the letter that came for the novelist's mother fifteen years ago. The novelist remembers that her mother had recieved the orders and went away in a fancy car sent by the Memory Police. It was supposed to be temporary, but the Memory Police sent back word that her mother had suddenly died of a heart attack. Professor Inui is worried that the same fate might befall himself and his family if he goes to the Memory Police. He informs the novelist that they are going to a safe house. Professor Inui wants her to keep some sculptures made by the novelist's mother a long time ago— gifts she gave Professor Inui. She agrees to keep the sculptures for them. Then, the Inui family vanishes.

The novelist wakes up one day to find that something had disappeared. She eats breakfast while she tries to figure out what it was that was disappeared, and when she goes outside she finds the river flowing with fresh rose petals. Roses had disappeared, and they are being disposed of in the river. The novelist visits the old man and they talk about how things are disappearing more quickly than they are being created.

The novelist continues working on her book and shows her latest writings to R during an appointment at the novelist's house. They stop work for the day, and talk. R asks about her mother's sculpting studio, which is the basement, and asks to see it. He finds the cabinet, and the novelist explains that that is where her mother kept secret things. The cabinet is empty now, and the novelist isn't sure where they had gone— the Memory Police had never come to the basement. She thinks her mother must have found a way to get rid of them before the Memory Police took her away. R asks her what she remembers, and she tries describing the objects, but can't really remember them. R reveals that he hasn't forgotten anything.

The Memory Police make their arrests more and more often, and become more and more brutal. The novelist pays a visit to the old man and tells him that she needs help to try and hide R. The old man agrees to help her, and they decide the best place is a little room in the novelist's house that exists between the ceiling of the first floor and the floor of the second, accessible only by a hatch in her father's office. They plan to clean it out— including the books and documents about birds that the Memory Police missed —and gather basic amenities for R, install plumbing, make the room soundproof, etc. They take care to make sure they don't appear suspicious when acquiring items or doing renovations.

When the room is finished, the novelist tells R that she has a place to hide him. He doesn't want to go, as he has a pregnant wife that he wouldn't be able to take with him, but the novelist convinces him that hiding would be the best way to protect them.

One rainy day, the old man and R show up at the novelist's house, having used the rain to obscure their movements. The novelist and the old man show R the hiding place they prepared for him, and show him the makeshift intercom they made to communicate with the hiding place without opening the trap door.

After a couple of weeks of R hiding in the novelist's house, they fall into a routine. The novelist asks R how it feels to remember everything. But R has a hard time explaining it. A call comes from the publishing house— a new editor has taken over for R. The old man is designated to be in touch with R's wife. They use a nondescript drop location to send letters and items back and forth, with the old man acting as a courier.

The novelist has R read everything she writes before she takes it to her new editor. It is better for R to have work to do. He is desperate for more things to do, so the novelist starts giving him little chores that he can do from his hiding place, like organizing receipts and putting page numbers on manuscripts. Then things start disappearing again, starting with photographs and fruit. R tries to stop the novelist from gathering all of her photos for disposal, arguing that they are precious things, but to the novelist, they are nothing more than pieces of paper.

One day, out of nowhere, the old man is taken by the Memory Police. The novelist is in a panic, thinking the Memory Police know something about them harbouring R, and that they should move R as soon as possible. But R convinces her that the best plan is to stay quietly where they are, thinking maybe the old man was taken for a different reason. The next day, the novelist visits the Memory Police headquarters with a package for the old man. But the officer there insists that the old man is not there and she cannot see him. She returns home, regretting visiting the headquarters, as she didn't find out anything about the old man and had to give up some of her personal information to the Memory Police.

Three days later, the old man is released, and the novelist visits him on the old ferry, where he lives. The old man tells her he was brought in regarding a smuggling incident. Some people who didn't forget the things that disappeared took a boat and fled the Memory Police, and since the old man used to be the ferryman and knew a great deal about boats— at least, before they disappeared —the Memory Police thought he might have helped them and questioned him. He didn't tell them about the secret room. R's child was born, and since the old man hadn't yet recovered, the novelist was making the trips to the drop location to collect and drop off letters between R and his wife. When the novelist takes the latest package to R— a note with a hand drawn picture of R's new baby —she notices that R is looking more frail these days.

The calendars disappear. The novelist speaks with a neighbour, who made hats before they disappeared, about how food is getting harder to come by and how the winter is particularly long. Another neighbour suggests that because the calendars have disappeared, the seasons won't progress and winter won't end. In the end, no matter how long they waited, spring never comes.

When the old man's birthday comes around, they decide to celebrate in the secret room. The novelist goes about buying groceries to make a birthday dinner, struggling through the long lines at the grocer and getting only measly ingredients. The old man is surprised by the decorated secret room and food laid out. There is barely enough room for the three of them in the room, but they manage. The novelist even managed to bake a little cake with what little things she could buy from the store, and R produces some candles for it. Then the novelist gives the old man a gift— a porcelain shaving set. R also has a present for the old man. It's a music box, something that had long since disappeared. The novelist and the old man are amazed and wonder where the music is coming from, having forgotten about music boxes. As their party comes to a close, the doorbell rings.

Knowing the Memory Police have come, the novelist and the old man leave the secret room, covering the trap door with the rug, and answer the door. The Memory Police come into the house to search it. They wonder why the old man is there, and he explains that he's basically part of the family. They notice the sink is full of dishes, more than would be usual. The novelist lies, saying she cooks enough for a week and freezes it. The Memory Police move along through the house, searching it and asking questions. The novelist is nervous as they go upstairs and she notices the rug concealing the trapdoor has a corner turned up slightly, and fears the Memory Police will think it is suspicious and discover the secret room. But they are much more concerned with the pocket datebook they find. Calendars have disappeared, so it must be destroyed. After that, they leave. The novelist sees more officers leading a group of people from one of the neighboring houses. They had indeed been searching for people in hiding. The novelist is shaken up by this, and R comforts her.

Several weeks after the old man's birthday party, the novelist has a chance encounter with an old woman selling vegetables along the road. She tells the novelist that she is looking for someone to hide her. The novelist says that she can't help her. Over the next few days, the novelist saw the woman selling vegetables, but then, she suddenly vanished. The novelist doesn't know if she just ran out of vegetables to sell, found a place to hide, or was taken away by the Memory Police. Then, the former hat maker and his wife had their whole house painted, and ask the novelist if they can stay at her house until the fumes dissipate. They stay the night and leave, none the wiser that there is anyone hidden in the house. The novelist also starts to take care of the dog that belonged to the neighbours that were taken away by the Memory Police on the old man's birthday. She names the dog Don, and wonders what happened to the Inui's cat, and regrets not offering to care for it.

Then, the novels disappear. R insists on moving all the novels into the hiding place, but the novelist says there wont be room for him to live there. R tells her she must keep writing novels. But she doesn't know how she can write novels when novels have disappeared. But he convinces her that if she keeps writing stories, those memories will protect her. The novelist ends up taking a dozen books to R for safekeeping, but picks them at random since they have no more meaning to her. She takes the rest to burn with the old man. They see a young woman shouting in hysterics, wanting to put out the fire and to stop the novels from disappearing. They watch as the Memory Police come and arrest her. She drops something unfamiliar on the ground, and the novelist suddenly remembers that it is a hat. She asks the old man if he remembers, but he seems confused. Later, she confides to the old man that she is going to continue writing novels, even though she doesn't know if she'll be able to. The old man tells her that even though he has been listening to the music box every day, all he hears is strange sounds, and his memories aren't coming back.

The novelist finds a new job at a trading company that sells spices, as a typist. She reacts to the word typist, and feels it has some significance, which she doesn't understand until she rereads her manuscript, which she could no longer glean any meaning from, but was about a typist. She tries to continue to write stories, and tries to keep reading her manuscript to understand it, but can't make any sense of it. It's just meaningless words on a page to her. R keeps encouraging her to keep trying. The novelist visits the old man, and he asks if she is in love with R, and she admits that she is. Then, there is an earthquake.

When the earthquake is finished, the novelist sees the dog, Don, hiding under the couch, scared but fine. But the old man is trapped under the fallen dish cabinet. The novelist tries to get him out, but he insists that she leaves him and heads to high ground, because a tsunami will arrive soon. The novelist refuses to leave him, and works to lever the cabinet up to free the old man. The novelist, the old man, and Don flee to high ground. When they get somewhere safe, the novelist notices blood coming from the old man's ear. But then they see the approaching tsunami. When it is over, the novelist notices that the old man brought the music box with him, and asks why he brought it. He isn't sure how he ended up grabbing it. As soon as it is safe, they rush back to the novelist's house to make sure R is okay. R is fine, but the trap door is warped stuck from the earthquake and the power is out, so he is trapped in the pitch dark. The novelist goes out in search of a tool to get the trap door open again, and they pry it open.

The town never recovered from the disaster, as there weren't enough materials to do repairs. The Memory Police seemed to be hauling even more people away. The old man, who previously lived on the ferry, moved into the novelist's house. He helps the novelist clean up her house after the disaster. While cleaning, they find some mysterious objects that they can't identify, that seem to have come out of the novelist's mother's statues that had been broken in the earthquake. The old man's arms start to shake and he can't control them, but he claims he is fine. They take the objects to R, who asks if her mother made other sculptures after she got her summons from the Memory Police. The novelist says she isn't sure, but if there are any more sculptures, they are in a cabin up the river, which must be a ruin by now. R tells her what all the objects are and seems a bit frustrated that she remembers nothing no matter how hard she tries to.

The novelist decides to visit her mother's cabin with the old man in search of any other sculptures that might be hiding secret items. The cabin has all but fallen down and it is overgrown. There's even a decaying corpse of a cat inside. They find many sculptures, and fill their backpacks and suitcase with them. When they get back to the train station, there is a long line and people are nervous— the Memory Police are checking the bags. They avoid being searched when a woman behind them faints, leading to the officers ushering everyone else ahead to the train. They get home safely, and look for something to eat. The old man struggles to use his fork, as if his arms aren't working right. He claims he is just tired.

They break open the statues and bring the artifacts to R, who is very eager to see them. This raises R's spirits. A few weeks pass without major incident. One day, the novelist is walking Don when she runs into the old man on the hill. She sits with him and talks for a while. When the sun starts to set, the novelist suggests they go home, but the old man tells her he has one more stop to make and she should go on ahead. It would be the last time the novelist saw the old man alive.

That evening, the novelist receives a call from the hospital telling her the old man collapsed in the street. She goes to the hospital, but he has already died, apparently of an intracranial hemorrhage. The novelist remembers how he had been bleeding from his ear after the earthquake, and how he had trouble with his arms. There is a funeral, and now the novelist only has R and Don to keep her company. The novelist begins to write, and though they are just strings of story-less sentences, she at least manages to write down words. Then, there is a disappearance. The novelist struggles to figure out what it is, exactly, that has gone missing, but eventually determines that it is her left leg. She drags her disappeared leg down the stairs and into the street, where the neighbours have gathered, confused at such a disappearance. They worry about how they will get rid of them. But when they see the Memory Police with their left legs still attached, they are put at ease, knowing they would get to keep their disappeared limbs. Even Don's left hind leg had disappeared.

Everyone gets used to not having a left leg. They adapt to it. But now even more people are being taken away by the Memory Police, because people who remembered couldn't imitate the others' new sense of balance, making them easy to spot. When everyone's right arms disappear, they are less bothered than when their legs disappeared. They knew this would happen again sooner or later. The novelist tells R that she will disappear bit by bit, and what will happen when there's nothing left? She knows the end is coming. She is afraid because she doesn't want to leave R all alone.

The novelist manages to write more of her story about the typist. R was right— it had come back to her a little bit. The novelist wonders if the story will remain after she disappears. Then, their entire bodies disappear, but nobody is very upset. Every part of the novelist slowly disappears— the hand that wrote the story, her eyes, her cheeks, until nothing is left but her voice. The island was now filled with aimlessly drifting voices. The novelist tells R that even after she is gone, he must take care of the room, and keep her memory. She says goodbye. R climbs out of the hidden room, and the novelist disappears.


Thoughts - Spoilers!

The Memory Police is a short book, but it is very slow paced. There's kind of a dream like feel to reading it. The main characters' lack of names and the slow pace of the book, along with the interludes where we read the novelist's work all work together to make this book feel like a dream, and make the island feel like one too.

I don't go into it in my plot summary but we get to read the novelist's story about the typist at numerous points throughout the book. The typist falls in love with her typing teacher, but she loses her voice, and can only communicate through a typewriter. But when the typewriter breaks, her lover refuses to fix it, instead locking her in the bell tower of the building he teaches in, in a room full of other broken typewriters. It seems to be a metaphor for what happens on the island, whether the novelist is aware of it or not. Something about having things taken away from you, and being trapped.

This book is strange, but it's really interesting. And despite the characters not even having names for the most part, you get attached to them. My heart hurt when the old man died. And it was sad when everyone disappeared at the end. The mystery of why things disappear and what the Memory Police really were remains a mystery, and I think it's better left that way. I like being left to wonder.

I recommend this book to anyone who enjoys dystopian fiction. It's deeply atmospheric, and I think it is definitely one of the more unique dystopian novels out there.

spacedogfromspace: a blue axolotyl thing with a derpy look on its face (lumberjanes)
[personal profile] spacedogfromspace

The cover of the book, 'Artificial Condition.'

Book Report: Artificial Condition by Martha Wells

Book Two of The Murderbot Diaries

Synopsis

Murderbot— everyone's favourite cyborg construct —is back in a second novella. After having its contract bought by Doctor Mensah, Murderbot escapes and disappears, operating as a rogue agent. Murderbot isn't sure what it wants, but for now it wants to visit a place from its past.

Murderbot travels to where it all began— the mining site where it was once contracted to protect a large mining group. The mining group Murderbot slaughtered. Murderbot doesn't remember much of what happened, and it hopes that revisiting the site will give it answers, or at least help it come to terms with what it did.


Content Warnings: Violence


Plot Summary - Spoilers!

Murderbot leaves the Corporation Rim, posing as an augmented human while in public, and erasing its presence from the memories of the empty cargo transports it uses to hop from place to place. Murderbot isn't sure why it left Mensah, or what it wants, but for the moment, it wants to find answers. Murderbot boards yet another bot-piloted transport to head to its destination of RaviHyral in search of those answers, when the transport starts to talk to Murderbot. Bot driven transports are usually pretty simple, and usually don't talk. At least not in words. As it turns out, this transport is different from the other, more limited transports. This one, among its other functions, performs extragalactic astronomic analysis. In other words, it is quite advanced, and could wipe Murderbot out through the feed if it wanted to. Luckily for Murderbot, it is able to negotiate with the transport, letting it watch media (and watching Murderbot watch media, so it can understand the context) in exchange for a ride. Murderbot calls the bot ART— Asshole Research Transport.

ART and Murderbot watch media and get to know one another. Murderbot explains to ART what it is looking for— answers to whether or not its killing of the humans at a mining site on RaviHyral even happened, and if it did, whether it was voluntary or not. ART tells Murderbot that it looks and acts like a SecUnit and could easily be identified as one on a transport ring. It offers to alter Murderbot's physical configuration, and at first Murderbot is skeptical, but eventually gives in, because ART has a good point. Anyone who has worked with SecUnits would immediately recognize Murderbot as one otherwise. ART takes a couple centimetres off of Murderbot's arms and legs, changes the code of its organic parts so they can grow hair, and makes the joins between organic and inorganic parts look more like augments.

When Murderbot wakes up from the procedures, ART reveals that it has done some research on unusual mining fatalities, and figures that the most likely site is called Ganaka pit, where fifty-seven people died due to equipment failure. SecUnits, of course, are categorized as equipment. So the incident did indeed occur, now Murderbot just needs to find out why.

They arrive at the transit ring and look at a map, but Ganaka Pit isn't marked anywhere on it, as if it was removed to conceal what had happened. Murderbot discovers that travel to and from RaviHyral was only done with official authorization, which Murderbot doesn't have. ART makes a suggestion, showing Murderbot an advertisement looking for a security consultant to accompany a group to RaviHyral. Murderbot is hesitant, but ART is confident that they can pull it off.

Murderbot poses as an augmented human security consultant named Eden, and goes to meet with the humans from the advertisement. ART helps Murderbot speak with and negotiate with the three young humans— Maro, Tapan, and Rami —who need to return to their former workplace to try and retrieve their data, which was essentially stolen from them when their employer, Tlacey, fired them out of nowhere and deleted their data from their devices. Tlacey said they could have their data back if they returned their signing bonus, but she wanted to do the exchange in person. They are hiring a security consultant because they don't trust Tlacey.

Murderbot gets the job, and through them gets authorized access to RaviHyral. It takes a comm interface so it can continue to communicate with ART from the installation and have access to its knowledge bases and (unsolicited) opinions. It meets up with Maro, Tapan, and Rami, who tell it that Tlacey bought them passage on a public shuttle. ART runs a diagnostic but doesn't find anything suspicious about the shuttle, so they board it. But as they are on their approach to RaviHyral, the shuttle's bot pilot suddenly dies, its system flooded with killware. Murderbot puts up a wall around itself and the shuttle security system, deflecting the killware. Murderbot goes to fly the shuttle to avoid a crash, but doesn't know how. Murderbot gives ART full access to its brain, and ART successfully pilots the ship out of harm's way. Murderbot and ART decide to land at the emergency services dock rather than the public dock in case someone was waiting to ambush them at the public dock, too.

When they get off the shuttle, Murderbot informs its clients that the person they're trying to meet with tried to kill them. Murderbot tries to convince the group to leave, but they insist on getting their data back. So Murderbot tells them that they get to pick the meeting place, not Tlacey. While waiting for Tlacey or a representative to show up, Murderbot and ART look for clues as to Ganaka Pit's location. Murderbot notices that something nearby is looking for SecUnits. Tlacey shows up with her bodyguards. Murderbot also notices a ComfortUnit standing near the entrance, watching them, and assumes that is what is scanning for SecUnits. Tlacey tells them to meet her the next day with their signing bonuses, and the three finally realize that they aren't going to get their data back, and that Tlacey is trying to kill them after all. Noticing that they are being followed, Murderbot sends its clients on ahead, and follows the followers, determining that they are a threat and taking them out. The three humans are scared after the incident, and Murderbot takes them to the shuttles to get them away from RaviHyral without their employment vouchers being scanned, so they wouldn't be traced by Tlacey. Murderbot sends its clients on its way, and heads to the site it and ART think is likely the Ganaka Pit excavation.

Murderbot explores the abandoned installation, and uses its own power source to get the station operable so it can properly investigate and try to reconstruct what had happened there. Murderbot had assumed that its governor module malfunctioned, causing the massacre. But what it discovers is that another mining operation used malware in a sabotage attempt, which made all of the SecUnits in the facility go rogue, not just Murderbot. Murderbot also discovers that the facility's ComfortUnits died trying to stop them from killing the humans, even though they didn't stand a chance. Murderbot returns from the site, and when it gets into range of the feeds again, ART alerts it with a problem. The problem being that Tapan didn't get on the shuttle, and instead stayed to retrieve copies of their data from someone working for Tlacey, who messaged them last minute.


The meeting with this colleague is scheduled for the next day, so Murderbot and Tapan go to a hotel to wait. Murderbot picks up a ping from outside their hotel room, and discovers that it's the ComfortUnit from before. Murderbot assumes that it belongs to Tlacey, and isn't sure what to do. It decides to answer the ping, and speaks to the ComfortUnit through the feed. The ComfortUnit reveals that it knows that Murderbot is the rogue SecUnit from Port FreeCommerce. Tlacey also knows that Murderbot is a SecUnit, and sent the ComfortUnit to follow it. Tlacey doesn't know that Tapan stayed behind. The ComfortUnit gives Murderbot a code bundle, and Tapan checks it out, finding standard malware. But attached to the code is a message that says "please help me."

When it's time to meet with Tapan's colleague, they are fairly certain it is a trap, but go through with the plan anyways. Murderbot goes to meet with the colleague without Tapan, sending her to the dock to board a shuttle. Murderbot gets the files— that part wasn't a trap, but it is sure that there's a trap somewhere. When Murderbot goes to meet Tapan at the dock, it sees that Tapan's shuttle is listed as delayed, and upon reviewing the footage, sees that the shuttle was stopped and Tapan was removed. The ComfortUnit appears, and takes Murderbot to where Tlacey is holding Tapan. Murderbot knows that Tlacey really wants Murderbot, and is holding Tapan as bait. But Tapan is its client, and it has to go save her. When they get to Tlacey's private shuttle, the ComfortUnit tells Murderbot that they won't let it aboard without a combat override module installed. Murderbot asks if will they release its client if it installs it, and the ComfortUnit secretly tells Murderbot that they won't. But Murderbot has no choice but to have the module installed. Luckily, ART had disconnected Murderbot's data port when it altered its configuration, so it has no effect. Murderbot gets into an altercation with Tlacey, her ComfortUnit, and her guards, and Tlacey is killed. Tapan is wounded. ART guides the shuttle back towards the transit ring, bringing it to itself. It preps its MedSytem for Tapan's arrival. Some of the humans on the shuttle are alive but unconscious, and ART sends its bots to clean any trace of Murderbot and Tapan from the shuttle, both physically and in the bot pilot's memory. When it is done, they launch the shuttle back to RaviHyral. The ComfortUnit stays with them. Murderbot hacks its governor module and sends it on its way.

When Tapan regains consciousness, Murderbot gives her the files. ART needs to leave soon, so Murderbot gets to work erasing its presence from ART. It tries to give ART the comm interface back, but ART tells it to keep it. They leave ART, and Murderbot takes Tapan to meet with Rami, Maro, and the rest of their group. Rami gives Murderbot a hard currency card as payment. Murderbot leaves the group. ART bids it farewell by telling it to find its crew. Murderbot isn't sure what its plan is next, but it downloads more media and hops on the next transport.


Thoughts - Spoilers!

I saw someone summarize this book as "two robots in a trench coat pretend to be human for a job interview," which is honestly pretty accurate. Artificial Condition is one of my favourite Murderbot books for a few reasons, one of them being ART. I love ART. I love seeing Murderbot and ART become friends over the course of the book. This book is so short and everything happens very quickly, but it still manages to give a good progression to Murderbot and ART's relationship. It all seems very organic and very human, which is ironic because neither of them are human and one of them is only partly organic.

I don't care too much about the side plot with Tapan, Rami, Maro, and Tlacey, but it is necessary for the story, as Murderbot needs to take the job with them to even get to RaviHyral. But what is really interesting about this side plot is the ComfortUnit that expresses to Murderbot that it wishes to be free. Seeing another bot that is in some ways like Murderbot is a first in this series, so that's neat to see.

I do really like the main plot of Murderbot finding and returning to the place where it murdered over fifty people. It couldn't remember what happened exactly, and needed to know if 1, it even happened, and 2, if it did it voluntarily. It has a plan for what it wants to do going forward, but doesn't want to go through with it until it finds out what really happened. When it discovers that the incident really happened, but it wasn't its fault, it doesn't feel the way it thought it would. It thought it would have some sort of revelation, or at least feel better about it, but it doesn't. It's a viscerally real reaction that lots of fictional human characters usually don't get.

This is a great book, and the perfect follow up to All Systems Red, where we are introduced to Murderbot and learn about the incident that lead to it hacking its governor module. In this instalment, Murderbot starts to learn more about itself, and learn how to interact with others, and it's the beginning stages of a long road of character growth.

I'd recommend this book to anyone who has read All Systems Red, obviously!

quillpunk: screenshot of Luca (making a disgusted, scheming expression) from the webcomic The Villainess Flips the Script (luca1)
[personal profile] quillpunk
I read quite a few things as part of a reading challenge in a discord server I'm in. Part of the challenge is reviewing what you read in order to prove you read it, so you can get those sweet fake internet points. And I figure I can share these with you! :D

These are pretty short reviews, since the purpose was just "hey I read this book!"

These are in reverse order of the time I read them, since I copied the reviews from discord in newest -> oldest order. The date beside the title is the date I finished/reviewed them.

Putting them all behind a cut since there's quite a few, LOL )
spacedogfromspace: a close up of a Sims 4 cat's face. It's a calico with giant green eyes that point different directions (spleens)
[personal profile] spacedogfromspace

The cover of the book, 'All Systems Red.'

All Systems Red by Martha Wells

Synopsis

The future is as corporate as it is space-faring. All missions to other planets are under the careful scrutiny of the Company, who is responsible for paying out life insurance bonds should things go wrong. To avoid having to pay up, the Company requires that exploratory teams are equipped with a Security Unit— supplied by the Company, of course.

Enter Murderbot, a human-bot construct Security Unit sent off with a small survey team. Murderbot is different from the other SecUnits— it has hacked its own governor module, the program that forces it to obey orders. Of course, Murderbot still follows orders, even if it doesn't have to. It can't let on that it's a rogue SecUnit, because then the Company will destroy it, and even worse, Murderbot won't be able to watch its shows anymore.

A mystery arises when Murderbot is assigned to a small survey team on a remote planet, and they lose contact with the only other group on the planet. When they find the whole group dead, they realize that they aren't alone out here, and something shady is going on.


Content Warnings: Violence

Plot Summary - Spoilers!

Murderbot is on a rather boring assignment with a small survey team called PreservationAux. It's none too dangerous, and the team wouldn't have even rented a SecUnit if it wasn't required by the Company. But the mission gets unexpectedly dangerous when a large, hostile creature erupts from a crater that the team is working in, attacking one of the humans, Bharadwaj. Murderbot rescues Bharadwaj, but another human, Volescu, is frozen in shock. Murderbot turns its face-plate transparent so Volescu can see its face, and talks him into coming with it back to the habitat. The three of them— one carried by Murderbot —race back to the ship to get out of danger and get medical help for Bharadwaj. Murderbot can't let go of the injured human without her bleeding out, so Murderbot is told to enter the crew cabin, which SecUnits are usually not allowed to do. When Murderbot is no longer needed, it retreats to its cubicle in the cargo bay to repair itself. Dr Mensah, the leader of the expedition, comes down to check on Murderbot, which is also unusual. Murderbot has an awkward conversation with Dr Mensah, and wonders what it did that the humans are so impressed by. It looks back on its recordings and sees that it talked to Volescu all the way out of the crater, keeping him calm in a very human way. Murderbot shuts down to repair itself.

When Murderbot wakes up again, it is to report to the crew cabin. Its armour is covered in blood and fluids, and its spare armour is in storage, so it reluctantly wears a uniform to report for duty. Its human appearance startles the crew. Murderbot goes through the report on the planet given to them by the Company and discovers something had been deleted from it, probably about the dangerous fauna they were entirely unaware of. Murderbot is dismissed, but the humans invite Murderbot to hang out in the crew cabin with them. Used to being behind an opaque face-plate, Murderbot fails to hide its horrified expression. Now the crew knows it doesn't want to be around them any more than they want to be around it. Murderbot can't give too much away about itself like this. As a rogue SecUnit, it has too much to lose. Mensah sends it a message later. Some of the team found that their map has missing sections, and Mensah wants Murderbot to look at it and see if it was just an error, or sabotage. Murderbot's opinion is that the map is just cheap crap. The team wants to go out and see what is in the missing sections, so of course, Murderbot goes too.

When they take the hopper to go flying and scanning, the humans want Murderbot to ride with them in the crew cabin. After Murderbot's reaction to them before, they are careful not to speak to it or look at it. Looking at recordings, Murderbot finds out that the humans had agreed not to push it— Murderbot —any further than it wanted to go. Murderbot can't stand how nice they are. They go to check out one of the missing map sections and land, and Murderbot sets markers around a danger zone so the humans know where not to go. When the humans keep wandering into the zone, they all realize that there is a glitch that wiped out all the markers on the humans' maps. The day goes by with no major problems, until Mensah calls Murderbot to tell it that they can't get into contact with DeltFall, the other group working on the planet. Worried that something happened to them, they get set to fly to the DeltFall habitat halfway across the planet and investigate. Once again, Murderbot is made to fly in the crew cabin.

On route, Ratthi, one of the friendlier members of the crew, tries to have a conversation with Murderbot. When Murderbot sends the conversation to Mensah, she yells at Ratthi to leave it alone. Murderbot notices that the satellite dropped out, and they are too far away from their habitat to make contact without it. But they don't turn back because the DeltFall group might need help. When they reach the DeltFall habitat, there is no sign that anything happened, aside from not being able to get into contact with them. All of the vehicles are present, so they hadn't left. They set out to investigate. Murderbot is worried about DeltFall's three SecUnits that it suspects might be responsible. Murderbot enters the habitat alone, the humans watching through its cameras. Murderbot finds one of the SecUnits dead. Then it starts finding dead humans. Murderbot finds the other two SecUnits and gets into a fire fight with them. Murderbot disables them, and thinks that's all when its knocked out. It wakes up to discover another SecUnit moving it, and placing it on a table. When Murderbot's systems come back online it takes out the SecUnit, only to be confronted with another one. But suddenly, the new and heavily armed SecUnit falls to the ground, revealing Mensah standing behind it with a sonic mining drill from the hopper. Mensah drags Murderbot out of the habitat and into the hopper. Murderbot notices something was stuck into the data port in its neck. It realizes the DeltFall SecUnits weren't rogue, they had combat override modules plugged into them, turning them into killing machines. And a combat override module was plugged into Murderbot, downloading the killer programming to its systems. Murderbot tells Mensah that they have to kill it, or it will kill them. But the humans don't want to, so Murderbot shoots itself in an attempt to save them.

Murderbot wakes up to discover that it has been patched up, and the combat override module was removed before it finished downloading. But the humans have discovered that Murderbot was already rogue. And they know that Murderbot killed fifty-seven members of a mining operation. Murderbot explains it didn't hack its governor module to kill its clients, its governor module malfunctioned and it lost control and killed them. It hacked it so it wouldn't happen again. At least this is what Murderbot thinks happened. The humans decide to trust Murderbot based on how Murderbot has protected them so far, and they discuss the sabotages. Clearly, someone else is on the planet. The speculate that this third survey group showed up at DeltFall saying that they were PreservationAux to get access to their habitat. They decide to abandon the habitat so they aren't there when whoever took out DeltFall comes calling, launching a beacon to call for early pick-up.

They fly off in the hoppers to hide while they wait for the pick-up to arrive. They know that what the mystery group wants isn't their data or their samples, they want them, so they do their best to stay dark and not be detected. Murderbot finds out that Dr Mensah is Preservation's political entity. Murderbot is also told that in Preservation-controlled territory, bots are considered full citizens (with human guardianship, of course). Eventually, they venture close enough to their habitat to check on things, and see hoppers parked out front. They discover that the third group is called GrayCris, which has five SecUnits. A voice speaks to them, knowing that they are watching them. The voice reveals that they destroyed their beacon. They give coordinates and a time to meet so they can negotiate. They have no choice but to meet with GrayCris.

Mensah and Murderbot head out in one of the hoppers to meet with GrayCris near GrayCris' habitat. Murderbot and Mensah are to provide a distraction while the others sneak over to GrayCris' habitat, hack it, and launch their beacon. Mensah stays back at the hopper as Murderbot goes to meet with GrayCris in person on her behalf. But as soon as it gets there, a signal bundle is sent to it to take over its governor module, meant to immobilize it so GrayCris can insert a combat override module. Luckily, Murderbot's governor module doesn't work, so it fails. GrayCris is surprised to be dealing with a rogue bot. Murderbot cuts its comm to Mensah and tells GrayCris it'll give them information they need if they'll take it on the pickup ship with them and list it as destroyed inventory so the Company won't expect it back. This is part of the distraction. GrayCris agrees, but is skeptical. They want to talk to Mensah. Murderbot goes to get her, and they send one of their SecUnits with it. When out of range, Murderbot takes out their SecUnit, and puts on its armour. It tells Mensah she has to pretend to be its prisoner. While Mensah and GrayCris are negotiating, one of them catches on that Murderbot isn't one of theirs, and Murderbot and Mensah run as their SecUnits fire on them. When they hear the nearby beacon readying to launch, Murderbot tackles Mensah to protect her from the wave of fire that washes over them. Murderbot goes offline. When it wakes up its in a ravine with Mensah, who is injured but alive. It goes offline again. When some of the team comes to their aid, Murderbot automatically suggests that they discard it because it is at minimal functionality. Mensah tells it to shut up, they aren't leaving it. It's on the edge of a systems failure, but it senses being on a hopper lifting up onto a pickup transport. It knows that its humans are safe, and lets go.

Murderbot wakes up at the Company station. Ratthi is there and tells it that Mensah permanently bought its contract, and that they were bringing it back to Preservation with them. They discuss what that would mean. Mensah would be Murderbot's guardian. Mensah explains that Murderbot would be able to do whatever it wanted. Murderbot feels weird about this, since guardianship is just a nicer word for ownership. It doesn't want anyone to make decisions for it or tell it what it wants, so it sneaks out and runs off on a bot-driven cargo transport, leaving Corporation Rim and its humans behind.


Thoughts - Spoilers!

I love Murderbot. Everyone loves Murderbot. For a robot, Murderbot is incredibly human and incredibly relatable. I, too, just want to watch my shows and not interact with humans.

This novella is a great introduction to the Murderbot character and the world it lives in. There isn't a lot of explanation for how the world works other than what is absolutely necessary, which keeps the story flowing nicely. Reading this, you very quickly learn the basics of the world without having to wade through great big exposition dumps. We also learn— in passing —Murderbot's backstory, which is explored in the second book of the series. While the story of the book is a mystery story, it also a perfect beginning to Murderbot's character arc. This book really sets up the rest of the series well.

Even though the Murderbot Diaries aren't exactly light sci-fi, I think that the series is a great introduction to science fiction. So I'd recommend this book, and this series, to literally everyone. Murderbot is a very relatable and likeable character, and I think anyone would enjoy its story.

spacedogfromspace: a close up of a Sims 4 cat's face. It's a calico with giant green eyes that point different directions (spleens)
[personal profile] spacedogfromspace

The cover of the book, 'Children of Time.'

Children of Time by Adrian Tchaikovsky

Synopsis

A world far from Earth is terraformed to be the site of a great experiment in evolution, but it goes horribly wrong. Over the next few thousand years, what rises from this world are not intelligent monkeys, as was planned, but a civilization of large and intelligent spiders.

An Ark ship carrying the last remnants of humanity is in search of a habitable planet to call home. They find the perfect planet, but it's being guarded by a scientist of old who is fiercely defending her experiment. When the humans can't find another habitable planet to call home, this spider-dominated world becomes their last hope, and civilizations must collide.


Content Warnings: Spiders and other creepy crawlies


A Plot Summary So Long and Detailed That You Are Better Off Just Reading the Book - Spoilers!

Genesis
On the Brin 2 facility, Doctor Avrana Kern is about to launch the Exultation Program. Two containers are about to be sent down to a planet terraformed specifically for this experiment. The first is full of monkeys, the second a flask containing a nanovirus that when released, will infect the monkeys and expedite their evolution and their journey to enlightenment. Howver, things go wrong at the last moment. A man named Sering had been chosen to be the sole occupant of the Sentry Pod— a satellite that will stay behind and monitor the experiment, transmitting mathematical problems down to the planet as a test. Sering would be kept under suspension until solutions to those problems were transmitted back, initiating the next part of the Exultation Program. However, Sering has an ulterior motive in being a part of this experiment. He is a member of Non Ultra Natura— No Greater than Nature —an extremist group that is against the exultation of other creatures. He initiates the destruction of the Brin 2 facility to put a stop to the experiment. Kern is the sole survivor of this attack, as she escaped into the Sentry Pod and launched herself far enough away to be safe from the blast. The barrel of monkeys is destroyed, burning up in the atmosphere of the planet. Kern activates a distress signal, and goes into suspension, instructing Eliza, the Sentry Pod's computer, to wake her when rescue comes.

On the planet, a small jumping spider— call her Portia —is hunting a much larger spider. A male of her species appears, and while she should instinctively decide to eat him rather than take on the larger, more dangerous prey, something tells her that they are the same. They work together to take down the larger spider. Kern's nanovirus made it to the planet. And though it didn't reach it's intended targets, it is working.

Doctor Kern wakes up from suspension. Eliza needs her to make a command decision. When Kern learns that she had only been in suspension for fourteen years— too short a time for her distress signal to be received and for a ship to travel all the way to Kern's World from Earth —she is concerned, but hopes that a ship had already been on route after someone on Earth discovered that Sering was an agent of Non Ultra Natura. But Eliza informs her that the signals she is receiving aren't from a ship, it's a change in the transmissions from Earth. They had all died out. Upon listening to the last transmissions, twenty years out of date due to the distance. Kern and Eliza determine that a war had broken out on Earth, destroying life on the planet, and that a transmission carrying a virus was the last thing broadcast from Earth. The virus infected and disabled any system that recieved it, meaning that all the ships, space stations, and colonies would have been wiped out. The Sentry Pod also recieved this signal, but it survived because the virus wasn't designed to take out an uploaded personality construct, which Kern had become while in suspension. Kern goes back under suspension, telling Eliza to wake her if rescue arrives— which will now never happen —or when the monkeys contact her— which also won't happen because they all burned up in the atmosphere of Kern's World. Kern expects to sleep forever.

Pilgrimage
Holsten Mason wakes up from suspension on the Gilgamesh, an ark ship carrying the last remnants of humanity as cargo that have been in suspension for two thousand years. Most of the cargo are to remain in suspension until a new home is found for humanity, but a few members— the key crew —are designated to be woken up occasionally to make sure the ship is in running order and to address anomalies. Lain, the chief engineer, has woken Holsten because they have detected a signal. Holsten is a member of the key crew, but he is a classicist, his specialty is knowing things about the Old Empire— which is what they call the era of Kern and the near-destruction of humanity. Holsten determines that the signal is a distress beacon. They know it is impossible for anyone to still be alive out there, but there will be working technology to salvage, so they decide to route towards the signal's origin. Everyone returns to suspension as it will take at least another hundred years to reach the source of the signal.

Another Portia, distant descendant of the first, is the product of the nanovirus doing its work for generations. She is far larger than the original spiders on Kern's World, and more intelligent too. She is travelling with another spider, Bianca, and a male who has a name, but Portia doesn't bother with the names of lowly males. They have travelled far out of their territory, exploring. They are hunting, and make a kill, but are driven off by a group of spitting spiders that outnumber them. They have to hunt again, and manage to capture a smaller meal, which isn't enough to satisfy them. They supplement their meal with honeydew produced by the aphids Bianca cares for and brings with them on their journey.

When Holsten wakes up again, all of the key crew— Commander Vrie Guyen, Chief Engineer Isa Lain, Chief of Science Renas Vitas, Chief of Security Lem Karst, and of course classicist Holsten Mason —are awake to see what the distress beacon was coming from. It is coming from a satellite in orbit around a green planet— one that looks too Earth-like to believe. Holsten explains that it's a terraforming project. The crew is excited because it just might be the new home of humanity. Lain discovers another, clashing signal, and thinks it is from the planet itself, but realizes that it's just a a signal from the satellite bouncing off the planet. The strange signal being broadcast at the planet is a series of mathematical problems, and they recognize it to be an intelligence test. They decide to send the answers to the satellite to see what happens. A few minutes later, the distress beacon goes silent.

Portia and Bianca come of the end of their long journey when they reach a small spider settlement. They are treated with hostility, the locals thinking they are coming to hunt in their territory, but Portia tries to explain that they come for knowledge of what lies beyond their territory. What lies beyond is of interest to the spiders in her home territory, Great Nest. They negotiate a trade. Portia will give them the Understanding— hereditary knowledge transferred by a sperm packet of a spider with that Understanding —of aphid husbandry in exchange for Understanding of how the spiders live here, and the precautions they take against what lies beyond. But the other spiders take that to mean that they want to invade their territory and live there themselves. They get into a fight, and Bianca kills their leader with a slingshot. The others back down, and decide to trade. They learn that the land to the north is a potential threat to Great Nest, and one that they may have to encounter soon. Portia decides they need to take a closer look before returning to Great Nest with their findings.

On the Gilgamesh, the crew gets a response from the satellite, which tells them they are transmitting from the wrong coordinates, and that they are not allowed here. Lain thinks it is still just automatic responses, but Holsten is starting to think that it's something else. The satellite keeps sending them warnings about how the planet is claimed by the Exaltation Program, and interference is forbidden. This is when they discover the purpose of the planet— to allow simple Earth monkeys to evolve into intelligent beings. They send drones towards the planet, but they are destroyed by the satellite. However, they have just enough time to see the beautiful green planet. They try to talk to the satellite and tell them about their situation, but they get a weird transmission that is two overlapping signals. One is a coherent automated message telling them the planet is under quarantine, but the other is a stream-of-consciousness rambling about the cold of suspension. Then, it asks if they want to speak to Eliza. They say yes, and a system speaks to them, introducing itself as Eliza Kerns. But again, there is a stream-of-consciousness transmission saying that there is no Eliza Kerns and that 'she has stolen my mind.' They can't convince Eliza to let them land on the planet, and Eliza asks if they want to speak to her sister. When they say yes, Avrana Kern speaks to them. Having been asleep for two thousand years, she is deranged, doesn't recognize them as human, accuses them of being Sering's people, and raves about monkeys. They beg her to let them settle on her planet, and she infiltrates the Gilgamesh's systems like a virus. Kern says she will help them, and gives them starmaps leading to other terraforming projects. The crew decides whether to risk being destroyed by Kern, or leaving to investigate another planet.

Portia and Bianca are lent a male to be their guide. His name is Fabian. They head north and come across a colony of ants. They go to observe the ants, and infiltrate them by taking out some of the workers and harvesting their scent glands to disguise themselves. Portia spots something at the top of the mound in the centre of the colony and goes to investigate. There she finds a spire with a crystal sitting upon it. She wonders what it is for, and when the moon is positioned just so, the ants start to gather. An ant climbs the spire and touches the crystal with some sort of metal prosthesis. The ants begin to dance. When it ends and most of the ants leave, Portia decides to steal the crystal, and narrowly escapes capture with the clever use of a silk parachute.

Guyen decides that they should direct the Gilgamesh towards one of the other terraforming projects, leaving the Green Planet alone. As they leave they sneak a drone down to look at the planet behind Kern's back. Guyen directs the Gilgamesh towards another planet in the system, wanting to set up a colony on a desolate moon there so as not to have all eggs in one basket. They call up the images from the drone, hoping to see Kern's monkeys. What they see are large spiders.

War
Holsten is pulled out of suspension again, and fears that Guyen has no further use for him and is sending him to the moon colony. The people waking him up aren't key crew, they're strangers. They take Holsten hostage and put him in a room with Lain, who explains that their captors are colonists that are revolting because they don't want to be colonists on a desolate moon.

Generations later, another Portia from Great Nest is in another metropolis known as Seven Trees as they prepare for war with the approaching ants. Seeking comfort before the battle, Portia goes to Seven Trees' temple. It doesn't have a crystal, like the temple in Great Nest, so she can't listen to the message, but she can repeat it in silk, which is just as calming. The battle comes, and the ants overpower them. Seven Trees starts to burn, and the defenders are forced to leave or die. Portia flees. Now the ant army is heading for Great Nest.

Holsten and Lain try to talk down the colonists but are unsuccessful. The colonists reveal that they have control of the shuttle bay, and if nothing else works, they will be going down to the Green Planet. Holsten tries to explain to them the threatening satellite and the monster spiders, but Lain had already told them, and that's why they're bringing Holsten with them— to negotiate with Kern.

Portia returns to Great Nest and goes to her peer house, telling the others who live there of what transpired at Seven Trees. Then, she goes to the temple, as the Messenger will be passing by soon. When the Messenger is visible in the sky, it speaks to them in riddles through the crystal— the message. But the priestess notices strange whispers in the message, and the spiders are concerned. After the service finishes, Portia is notified that Bianca— a scholar —wants to see her.

Holsten and Lain are left alone for some time, but when their captors return wearing oxygen masks, they realize that Karst had gotten control of the air vents to take the mutineers out. They grab Holsten to head for the shuttles, and he convinces them to bring Lain along instead of killing her, as she would be invaluable to them as the lead engineer. They escape on the shuttle and head towards the Green Planet. Eventually, Eliza/Kern takes notice and signals them. Holsten communicates with her again, getting the same doubled transmission, one again informing them that the planet is quarantined, and the other continuing to rave about monkeys. Lain isolates their systems before they ask to speak to Avrana Kern, so she can't take over their shuttle like she did with the Gilgamesh. They try to convince her that they are human, like her, but she doesn't believe them. They then send her the picture of the spiders on her planet to try and convince her that her experiment failed anyways, and she freaks out briefly before ending contact with them.

Portia goes to Bianca's laboratory, where she has been researching the ants and learning how to manipulate them with pheromones from certain beetles. Portia tells Bianca of what happened at Seven Trees, and Bianca tells her that the message is apparently contaminated now, that there are other Messengers. The priestesses are receiving messages at the wrong time, that aren't strings of numbers but incoherent vibrations. But what Bianca really wanted Portia for was to show her a new weapon that she needs Portia to help her deploy. Portia and a carefully selected group of spiders take Bianca's weapon— and an armour of beetle pheromones —and prepare to set off to infiltrate the ant colony nearing Great Nest.

Karst has taken a shuttle to pursue the mutineers. Kern takes over Karst's shuttle and leaves them drifting in space, but since she can't take control of the mutineer shuttle, she tells them to go away or she will destroy them. Holsten distracts Eliza/Kern by asking to speak to Eliza, then asking to speak to Avrana, then asking to speak to Eliza again, stalling while Lain sends the satellite's own distress signal back at it, which silences it. They think it worked, but Kern is still there and shoots them out of the sky, leaving the shuttle to crash to the planet's surface.

As they are infiltrating the ant army, the spiders see something fall from the sky. They think it is the Messenger, and wonder what it means that she is here. Bianca tells them to focus on their mission. They travel deep into their ranks and detonate the weapons, which saturates the area with a modified form of the beetle chemicals that had made them invisible so far. Essentially, Bianca has removed the ants' sense of purpose, and they are now confused. Bianca's tame ants come and communicate with the confused ants, and give them a new purpose— to serve the spiders. With the war over, they wonder about what fell from the sky.

Holsten, Lain, and some of the mutineers survive the crash. They send one of the mutineers outside in a suit to run an analysis on the air. But shortly after she leaves they hear her screaming over the radio. They drag her back into the shuttle, and she is thrashing around. By the time they get her helmet off, she is dead. A large ant appears at the neck of her suit. There are ants everywhere now, attacking others with metallic claws and shooting fire at them. Their shuttle catches fire, and everyone has to evacuate. Suddenly, the ants stop attacking and wander aimlessly. They see a massive spider watching them from the treeline. Karst's shuttle lands on the planet to rescue them. He shoots all the mutineers except one, who flees into the forest. They leave her behind on the planet. When they get into Karst's shuttle, Kern is there in their systems. She tells them to leave, and she'll destroy the crashed shuttle with their drone that she took over.

Portia observes the human left behind on the planet. Wondering what it is, if it's some kind of herald of the Messenger. She plans to capture it for study.

Holsten, Lain, and Karst are back on the Gilgamesh. Once again, some cargo is woken up and briefed on their mission to colonize the moon. The new colonists are not happy about their new designation, but are resigned to it.

The human left on the planet dies after generations of scholar spiders observe it. Portia and the spiders puzzle over the weird vibrations that it makes with its mouth, and wonder if that is how it communicates. They dissect and study the human, learning all they can from it. Their civilization is shook when they discover a second Messenger, orbiting a nearby planet. They can't understand it, but for some reason they think it is someone calling for help. One day, the signal stops. They don't know why.

Enlightenment
The Gilgamesh crew arrives at one of the terraforming projects on Kern's starmaps. It is barren and grey, and there is a half-built space station orbiting it. Holsten's job is to translate all the data that engineering retrieves from the station.

A plague strikes spider society, killing many of the spiders. With the plague, the societal role of the male spiders has started to change. Since they are less independent and less able to fend for themselves in the wild, they have a tendency to stay in their cities whereas females choose to flee into the wilds. With a shortage of females, the males have been stepping into traditionally female roles.

Vitas delivers the news about whether or not the grey planet is habitable. She has discovered that the planet is covered in a huge fungal organism, and that the atmosphere has next to no oxygen. The planet is uninhabitable. Guyen proposes that they continue to gather what they can from the station and overhaul the Gilgamesh so they can return to the Green Planet and take it by force with what they've found.

The plague is now well documented, but there is no way to prevent or cure it. Fabian brings spiderlings he found in the plague's origin city, who seem to be immune, and Portia is studying them to try and find a cure. Bianca has the plague, and she wants Portia to help her complete her work— to send a message back to the Messenger. But Portia doesn't want to help, as that would be going against the Temple. Bianca reveals that she has already developed a technology to achieve this, but Portia still will not help her.

Holsten has never gone to the station. It is dangerous, and he didn't need to be there in order to do his work. But now, Guyen brings him to the station with him. It seems that Guyen has found something that he wants Holsten to see in person. It turns out to be a room with a whole lot of machinery that seems to exist to support a sole suspension chamber-like pod. Holsten's task is to figure out what it is. He discovers that it is something called an 'Emergency Upload Facility.' Guyen seems pleased. Whatever he was looking for, this is it.

Portia gathers every scientist to help her efforts in finding a cure for the plague. She determines that the cure must be an Understanding that the immune spiderlings were born with. A spider named Viola, who is infected, has studied Understandings all her life, and is working on finding a way to isolate this Understanding in her last days. The Understanding of the cure is isolated, but they isolate something else as well— the nanovirus, which they call The Messenger Within. Bianca is in the final stage of the plague, and Portia uses her to see if her cure works.

Lain and Holsten wonder what Guyen is after. Holsten is starting to understand what the upload facility is, though. And he thinks that the result is something like Doctor Avrana Kern.

Bianca still suffers from some of the fits caused by the plague, but she has been cured. The cure came too late for Viola, and many other great minds, though. Portia's cure is the first time adult spiders have been able to benefit from an Understanding they were not born with. This is a great technology that will change much about spider society. Portia brings Bianca to the temple and explains her contributions to the cure, and Bianca is allowed to address the priestesses about answering the Messenger. They decide that they should try it, and use Bianca's technology to send all the answers to the string of equations back to the Messenger. When the last solution is sent, the Messenger goes silent. The spiders panic, but a few days later, the Messenger speaks again.

The Brin 2 Sentry Pod receives the signal from Kern's World. It does its best to wake Kern. She wakes but is confused after all the years where her human self and her uploaded self bled together. But the next phase of the experiment is to begin. Kern sends down a message to tell them that she is their god. She still thinks that they are evolved monkeys, and is unaware that she is speaking with spiders.

Schism
Holsten is pulled out of his suspension chamber by people he doesn't recognize. They keep him in a cage for twenty-seven days with nothing but an old computer that was entirely self-contained. His captors want him to explain the data that is on the terminal. He understands that these people aren't cargo, but were born on the ship. People are living on a ship that wasn't meant to be lived on. One day his cage is opened and he is lead out by some of the people. He discovers that these people are different from his captors when they pass some dead bodies on the ground, and he is brought to Lain. It turns out that Guyen woke up a whole bunch of the cargo and created a cult with him as their god. Guyen has been working on the upload facility so that he can live forever and lead them to salvation.

Portia— another Portia —is a senior priestess of the Messenger. One of her scientists, Fabian, is unhappy about how male spiders are treated in comparison to females. Males can be killed at any time, and their female killers would get only a reprimand. But if a female is killed, it's investigated and punishment is appropriately doled out. But Portia doesn't understand what it is he wants. Then, she goes to talk to Bianca, who has been declared a heretic for her ideas about the Messenger. She has looked at the Messenger through her telescope, and knows that it is a rock of metal and nothing more. Portia tells Bianca that she will be exiled if she keeps talking like this.

Holsten, Lain, Vitas, and Karst have a meeting to discuss Guyen. They fill Holsten in on what happened with the moon colony— they had all died while they were on the way to the Grey Planet. The colonists had sent transmissions to the Gilgamesh asking for help, but Guyen intercepted them and ignored them. Lain only knows about them because she found the transmissions archived by chance. Lain thinks Guyen is going to wreck everything by uploading himself, but Vitas and Karst don't know if it's something to panic about. Lain fails to convince them. This has turned into a war between Guyen and Lain.

To prove a point, Fabian spends a day in the most dangerous parts of Great Nest. Portia is furious, because he could have been killed. He says that he could have lived his whole life there and been killed, his value never having been discovered. How many other males were left to die who could have been great scientists? Fabian has a new Understanding— a way to give the ant colonies new tasks instantly, instead of having to take the time to reprogram them. Additionally, a colony would be able to carry out many tasks at once, rather than just one dedicated task at a time. Fabian holds this Understanding hostage. He has taken measures to make that the Understanding can't be taken by force. Fabian wants Portia— the most influential spider in Great Nest —to go to all the other most powerful spiders and tell them to create a new law where the killing of a male is treated with the same weight as the killing of a female. But Portia refuses. Fabian decides to travel to Seven Trees, because it was rebuilt by males and they have been forced to see the value of males there. But he needs help to get to Seven Trees without being killed in the wild, so he visits Bianca in her prison cell. Bianca wishes to go to Seven Trees also, for there are many like-minded spiders there. Fabian uses his Understanding to break Bianca out of her cell so they can escape Great Nest together.

Holsten goes to see Guyen. Guyen explains that he's had people awake for generations to overhaul the entire ship in preparation for war with Kern so they can take over the Green Planet. But Guyen wants to be immortal, and he wants to be humanity's new god. He wants Holsten to write the new histories of how they came to live on the Green Planet.

Portia seeks advice from the Messenger about a resource war between the spider cities. Fabian and Bianca reach Seven Trees, and Bianca has fit in well, but Fabian finds that males don't have the equality that he thought they did. Fabian spends a lot of time climbing the social hierarchy of Seven Trees, getting into more and more powerful peer houses. Just as he is starting to get somewhere, the rumours of the resource war come in. He re-establishes contact with Bianca, who has become a political advisor. Great Nest has taken all of Seven Trees' mines, and now demands their resources, ant colonies, farms, and laboratories in a crusade sanctioned by the Messenger. Bianca presents Fabian to the leaders of Seven Trees and its allies. He says that if they can give him a few hundred ants, he can defeat Great Nest's army. The females grant him this, thinking there is little to lose. Fabian uses his Understanding to control his ants, and they destroy Great Nest's army from the inside out. The females are impressed, and ask him how he did it, but he won't tell. He will, however, take an army all the way to Great Nest and win the war, on one condition: he wants males to have the right to live, and to form their own peer houses, and be on equal footing with females.

Guyen continues explaining to Holsten what happened. He says that if he thought they could do it all without him, then he would let himself finally die. But they can't do it without him. Guyen admits that he could have gone back to save the colonists on that moon, but didn't. Guyen almost convinces Holsten that he is doing his best for humanity, until he says that the people on the moon colony were traitors who got what they deserved. It is time for Guyen's upload— his ascension. When Guyen gets into the systems and tries to take control of life support, Karst and Vitas are swayed against him and help Lain to try and contain Guyen the virus.

Fabian and his army arrive at Great Nest. Well, technically it is Viola's army, as Seven Trees wasn't about to give a male control over a whole army. Great Nest sends a delegation to talk. Things have changed in Great Nest, and Portia has fled. An agreement is made, and war is avoided. There is an ideological shift, the Messenger's message is now not all-important. Fabian is still working towards gaining rights and protections for males, but he is assassinated before he can see the world he helped create.

Kern has taught her monkeys— or what she thinks are monkeys —a common language. She is concerned about the differences in perspective and concepts that the monkeys have from her own. But Kern sees that the Gilgamesh is returning, and she needs to warn her people.

Zenith / Nadir
Portia, Fabian, and Viola are part of a crew that is to take flight in the Sky Nest— an airship that Bianca has invented. When the crew is in place in the Sky Nest, Bianca sends a message to the Messenger saying: 'we are coming.'

Once again, Holsten is woken up from suspension, and once again, it's by people he doesn't recognize. He tries to fight them, and they try to calm him down. They are trying to reallocate him a new chamber since his is starting to break down. But there are special instructions for him to stay awake for a little while. The people tell him that they are Engineering. They are the grandchildren of the original engineers, and they are fixing the ship. Their chief wants to see him. Holsten hopes it's Lain.

Bianca transmits a picture of the airship to the Messenger, and it takes a while for Kern to decode the data and see the image. Kern demands that they show her more, so they send an image of the spiders in Seven Trees. The Messenger goes silent.

In the Sentry Pod, Kern comes to terms with the pictures she has been shown. She now understands that her people are not monkeys, but spiders. It takes her a while to accept that they are her children, even if they are spiders. She sends a message back to them telling the spiders she is here for them.

Holsten is being taken to the the chief of the engineers. He passes by a room of children, learning about the ship from a screen, where a recording of Lain is playing, instructing them. He is brought to their leader, and he is afraid that it won't be Lain, and that Lain is dead. But it is Lain, just older now. Lain explains what has been going on. They did their best to purge Guyen, but he is still lingering in their systems. The ship, at nearly two and a half thousand years old, is falling apart. Lain is going to continue Guyen's plan— the part about defeating Kern and taking over the Green Planet, not the part about becoming an immortal god. Lain has something else to show Holsten. They have been keeping strict population control. Any surplus babies are removed as fetuses and put in suspension for when they land on the Green Planet. Lain shows him one of them, their own unborn child. Holsten is sent back to suspension in a new chamber.

Portia and Fabian watch the rest of their crew do their work, as they wait for their own to begin. Bianca orders them to their station— a smaller craft sitting atop the Sky Nest, called the Star Nest. They are trying to reach the ends of the sky, and reach the Messenger. They launch, and they hear the voice of god. God apologizes, and says that there was some misunderstanding, but things are clear now. She invites questions. Down on the surface, Bianca answers, asking: 'why are we here?"

Kern answers the questions of the spiders, explains about the humans, explains the experiment. She tells them that they aren't what she wanted, and not what she planned for, but they are hers, and they are a success. Kern is proud of them.

The Star Nest is beginning to reach it's maximum altitude. It is time to deploy their payload— the first thing from their planet to ever be put into orbit. But the payload isn't detaching like it should. Even though Portia and Fabian are both weak from the cold, one of them needs to exit the cabin and try to fix it. Portia goes, and she manages to detach the payload. Then, she falls. She is caught by her safety line, but is too tired to pull herself back up, and accepts her fate. Fabian hauls her up and back into the cabin. He knows that there is not enough oxygen for both of them. Fabian sends a message to God, the first male to ever do so. He tells the Messenger of his plan, and asks her to relay the message to the other spiders when it's done. Fabian triggers Portia's hunting instinct. She automatically kills and eats him, but this gives her the strength to survive.

The spiders know that they are not alone in the universe, and it isn't a good thing. Kern has warned them of the returning humans. They need to prepare.

Collision
Holsten is woken by Vitas. When learning that Karst has become the commander of the Gilgamesh, Holsten realizes that Lain must have died long ago. They are nearing the Green Planet, and getting ready to fight for their last hope at a new home. Holsten is taken to a console to translate the signals coming from Kern's satellite. He decodes the messages that are telling them to stay away, that they don't wish to fight. When they near the planet and see an orbiting network, they realize that the transmissions weren't coming from Kern, but from the spiders. Karst decides it's time to wake up Lain.

The spiders have been preparing for the humans' arrival for many generations.

They wake up Lain, who is now very old and frail, and wasn't supposed to be woken until they landed on the Green Planet. But this is an emergency, and they need her. Holsten sends a message to Kern, telling her the fate of the entire human race is now at stake and they need to land on her planet. From what Holsten understands of what he gets back, Kern, or whoever it is, is agreeing to let them come down to the planet. But they aren't sure this is the case, as the message is garbled. They find themselves in a prisoners' dilemma. They decide they can't risk it, and shoot down Kern's satellite.

The spiders watch the Messenger fall. Kern herself has been backed up to Fabian's computers. In this form, Kern does not like being called God, so the Spiders call her by her name, Doctor Avrana Kern. Portia and Bianca prepare for battle.

The Gilgamesh is bombarded with rocks from the spiders. Suddenly there is a hull breach in cargo. Holsten gets a message from Kern, taunting him. They are losing hull sensors one by one. Then they realize that the spiders are on the ship, trying to get in.

Now that the spiders have taken out the Gilgamesh's sensors, its eyes, they can work on breaking in. They look for an entrance hatch. They breach the hull with acid. But it soon becomes apparent that the Gilgamesh is defending itself— there is a blast that disables the spiders' radios.

Holsten thinks they should be careful not to repeat the Old Empire's mistakes. What if the spiders are sentient? Vitas is having none of it, and they're distracted by more drones being taken out by the spiders. Karst gets suited up to go fight the spiders. The spiders get their radio back. Holsten reiterates that the spiders aren't just Kern's puppets. He knows this because of how they communicate. It's inefficient. It's real language.

Karst and his team are about to exit through a hatch when it starts depressurizing. The spiders are breaking in. They latch down and brace as the pressurized air inside rushes out. The spiders rush in and a battle begins. The spiders trap the humans in webbing, and Karst sees one inject one of his people with something. Then a spider lands on him.

The spiders release a gas into the air circulation system of the ship, disabling the humans on board.

Air circulation has been shut off. Vitas explains over the radio from her lab that she shut it off because the spiders released something into the air. Vitas works to cut off the areas that have been infected from the rest of the ship. Then Vitas says that the spiders have broken into her lab, and she goes quiet. It's just Holsten and Lain now. They accept that they have lost. But then, Karst hails them. He tells them that the spiders are like them, and that everything is going to be alright. The spiders ambush Lain and Holsten, injecting them with the virus too. The battle is over.

A shuttle comes to the planet's surface, and human and spider meet as friends. The spiders welcome them to their planet, the new home of humanity. The oldest human ever is brought out. She dies on the Green Planet, seemingly at peace.

Diaspora
The descendants of the Gilgamesh crew and the spiders are getting ready to head for the stars again. Their ship is named Voyager, and they are heading out to seek their inheritance.


Thoughts - Spoilers!

This is my favourite book. The evolutionary world-building is truly something else. The world through the eyes of the spiders is so wonderfully alien and delightful. Holsten's perspective as he goes to sleep and wakes up a hundred years later over and over again is also really interesting, being the oldest man in history and skipping through time.

I love how we're taken through generations and generations of spiders, but still have characters to connect to. All the spiders named Portia, Bianca, Fabian, and Viola are different in each of their iterations, but they are multi-generational characters that the readers can grow attached to.

I think my favourite thing about this book is that there aren't any villains. Kern is not a good person in the beginning of the book, and her mind gets scrambled after being partially uploaded to the Sentry Pod. She is the main antagonist of the story, but she isn't a villain. I think her story is actually pretty tragic. She was a selfish person with a dream that was crushed, and then she slowly went crazy over millenenia, becoming confused and fused with a computer. In the end, even after she discovers her monkeys are not monkeys at all, she accepts the spiders as her children, and continues to do everything she can to protect them. Guyen becomes another antagonist after acquiring the upload facility. But even after they defeat Guyen, they follow his plan. He had a good plan, and he had humanity's best interests at heart, but in the end, he snapped from all the pressure, turning him into a power hungry god-being. It wasn't his fault, it was just a result of the stresses his job put on him.

This is the first book in a trilogy, but I appreciate how self-contained it is. A whole story is told in this book. I appreciate that it can be read as a standalone, which isn't something you often get in a series. The epilogue teases the next great adventure, but it's a different story, with different characters, so this book is really tied off with a nice bow.

This is my absolute favourite book. I love it so much. I would recommend this book to literally anyone. Even if you aren't into science fiction, I'd recommend giving this one a go. Although, I suppose I wouldn't recommend this to anyone with a phobia of spiders.

spacedogfromspace: a close up of a Sims 4 cat's face. It's a calico with giant green eyes that point different directions (spleens)
[personal profile] spacedogfromspace

The cover of the book, 'Dead Silence.'

Dead Silence by SA Barnes

Synopsis

Two months ago, Claire and her team stumbled upon the lost luxury spacecruiser Aurora, which had mysteriously vanished twenty years prior along with all souls on board. Now, she is in a medical facility with a fractured skull, being interviewed by two corporate investigators. The only problem is, she can't quite remember what happened in the time in between.

Something went horribly wrong on that spacecruiser, both twenty years ago and then again two months ago. Something caused the passengers to lose their minds and kill each other. Was it mass psychosis? An alien disease? A monster? Whatever it was, they had better find out soon, because the Aurora is on the move— and its destination is Earth.


Content Warnings: Suicide, Death, Mild Gore


Plot Summary - Spoilers!

Now
Claire is in a rehabilitation centre, suffering from a fractured skull, amnesia, and possibly a psychotic break. She keeps seeing dead people— but that's nothing new. She has always been able to see ghosts. But right now she is being accused of killing her entire team so she could acquire a larger share of their find.

Then
Two months earlier, Claire is on her last mission before being grounded. She works for a company called Verux, and is the team lead on a small ship that maintains the commweb beacons in the outer reaches of civilized space. They are nearing the end of their eight-month run, heading towards a rendezvous point where they can meet up with a larger ship and catch a ride back to Earth. Claire doesn't want to be grounded. Space is her home. There aren't many people around this far out in space. And the less people around, the less ghosts she has to see.

But they decide to detour when Lourdes discovers a distress signal. An old one, by the looks of it, since distress signals hadn't been broadcast on that particular channel in years. They puzzle over it, and theorize that it is just an echo, but they can't be sure. Despite the team— with the exception of Claire —being more than ready to go home, they decide to investigate. After all, they are kind of required to investigate distress beacons.

Just outside the reaches of the commweb, they discover the source of the beacon. It's the Aurora, the only luxury spacecruiser to ever have flown, which vanished on its maiden voyage twenty years ago. The team decides to claim the wreckage, which is extremely valuable both because of the expensive loot onboard and because of the ship's mysterious legacy. This find could make them all rich. They just need to board the Aurora and find something unique to the ship to bring back with them, to prove their find and their claim. It is decided that Claire and Voller will board the ship.

Now
The story Claire keeps telling the investigators, Max and Reed, is that some sort of presence onboard the Aurora drove everyone insane, and they all killed themselves. It's revealed to her by Max that the Aurora is on the move. Claire demands to know where it is headed, but they won't tell her unless she continues her story— and tells the truth this time. As far as she can remember, Claire has been telling them the truth— they just don't believe her.

While she is being interviewed, Claire keeps seeing the ghosts of her team, with the strange exception of one— Nysus. She wonders if it's possible that he is still alive on board the Aurora.

Then
Claire and Voller board the Aurora. Their goal is to find the ship's black box and something expensive and exclusive to the Aurora to serve as proof of their discovery, since they know the black box will quickly be confiscated. In the cargo bay, Claire sees the ghost of her mother, screaming at her.

Claire hadn't seen her mother since she was rescued from Ferris Outpost as a child, when her mother guided her through contacting the rescue ship. At that point, her mother had been dead for a week. Claire was the sole survivor of the disaster that had befallen Ferris Outpost.

While Claire and Voller are making their way up the levels of the massive spacecruiser, they come across strange scenes. Cabin doors are locked, with furniture built up in the halls to barricade the doors, as if someone wanted to keep the door from being opened from the inside. As they continue on, they end up in the Atrium, a enormous grand room. They reflect that it is weird that they have yet to discover any bodies. But when Voller finds a way to turn on the lights, prompting Claire to look up, she realizes why they haven't seen bodies— they're all floating adrift in the space above their heads.

It is quickly apparent to them that the passengers did not die natural deaths, or accidental deaths, like from a life support failure. Some have ropes around their necks, some have horrible wounds. Some have knives clutched in their hands.

Moving along, they find the captain and first officer near the bridge, both dead, obviously. It looks like the first officer shot himself. From investigating the bridge, they determine that the ship was shut down voluntarily.

Now
Reed interrupts her story, unable and unwilling to believe that the ship could have been shut down voluntarily. Max tells Claire to continue with her story.

Then
Claire and Voller return to their little maintenance ship— the LINA —and the team regroups to decide how to proceed. Nysus tells them about something called the Versailles Contingency, which was something of a conspiracy in the forums back when the ship launched, but might have some truth to it. It's a protocol that locks the bridge and certain personal quarters away from the rest of the ship, which could be run on entirely different systems. They decide that if the Versailles Contingency was real, that they can use it to bring the Aurora back. They plan to board the Aurora, lock themselves in the front of the ship using the Versailles Contingency, get the ship up and running again, and fly back into range of the commweb, where they will broadcast themselves to the public so Verux can't deny their find later, at least not without public backlash.

Claire, Kane, and Voller board the Aurora first and get to work. Claire is frustrated with Kane— the ship's medic and only person to know about her history —because he doesn't seem to want to let her do anything alone while aboard the Aurora. But the three get to work clearing the corpses out of the front of the ship in preparation for booting up the systems.

The LINA is parked in the Aurora's cargo bay and the rest of the crew— Nysus and Lourdes —join the others on the bridge. They discover that the navigation system is entirely fried, so they decide to use some of the LINA's systems to repair it. Once they do this, the LINA is rendered useless, and there is no going back.

Twenty years ago, there was a reality show being filmed aboard the Aurora. Nysus finds some video footage from un-aired episodes that shows what was happening when things got out of hand. But no matter how much they review and analyse the footage, they can't determine what caused everyone to suddenly go berserk. Claire decides that nobody is to be alone on the ship, ever. The buddy system is a must. She sends Kane, Voller, and Nysus to rest for six hours, while she and Lourdes take the first watch.

While sitting on the bridge, Claire keeps hearing doors opening and closing, and assumes that it is Kane, Voller, or Nysus returning to the bridge, but whenever she turns around, nobody is there. Lourdes doesn't hear any of the sounds. Eventually, Kane actually returns to the bridge, and scares the crap out of Claire. Claire and Lourdes retire to one of the rooms for their six hours of rest. While Claire is in the bathroom, Lourdes calls out to her, asking what it was Claire said, she couldn't hear her through the door. But Claire hadn't said anything, or at least she didn't think she had. Trying to ignore the anomaly, Claire and Lourdes go to sleep. When Claire wakes up, Lourdes is gone, and there is a strange sound from under the bed. When Claire looks under it, she sees one of the corpses they found under one of the beds earlier—one wearing a tight blindfold. She reaches out for Claire, causing her to fall off the bed in a start and hit her head. When Claire looks back under the bed, nothing is there.

Trying to shake it off, Claire goes back to the bridge, expecting Lourdes to be there, but she isn't. She is about to ask after Lourdes when Nysus summons her to look at something he found, and she is distracted by the readings that indicate the power to the noise dampers was spiking and redlining when there was no reason for them to be working so hard. Nysus also recovered a bit of the Captain's log, in which she reports that she saw her wife, who has never stepped foot on the Aurora. Then, they hear Lourdes scream, and can smell the scent of death.

Everyone runs out into the hall to find the door to one of the suites open— it's one of the ones they sealed off earlier because of a large amount of blood that would have begun to decompose the moment they turned the life support systems back on. The door had been locked, and Claire had the only key on her nightstand when she went to sleep. Lourdes is in the room, and she asks Claire why she would make her look at the grisly scene inside. She explains that Claire had been leading her around through the rooms and had beckoned her to enter this one. But Claire had gone straight from her room to the bridge after she woke up, and Lourdes was already gone.

Later, Claire talks to Kane and tells him he should remove her from command. Maybe she did lead Lourdes around, and didn't remember it. Maybe she was losing her mind. Kane confides in Claire that he saw his daughter earlier. He tries to explain to Claire that she isn't the only one seeing things, and that she shouldn't be removed from command because of it.

The group talks and they establish that many of them are seeing people who aren't really there, including the captain of the Aurora, as they discovered through her logs. But so far, Claire is the only one who is seeing dead people, everyone else is seeing people that are supposedly still alive. Voller has a very painful and persistant headache, and keeps complaining about continuous tapping sounds that nobody else can hear. They still haven't figured out what is causing the hallucinations, so they decide to search the rooms again, this time for clues.

Things start to change when Nysus starts to see his grandfather, who is dead. Claire sees Becca, the ghost of the little girl who beckoned Claire to break quarantine on Ferris Outpost. Kane starts talking to a hallucination of his daughter. While Kane and Claire are searching rooms together, struggling to tell hallucination from reality, they hear a scream from the bridge. It's Nysus. When they get to the bridge to see what is going on, they find Nysus and Lourdes trying to wrestle their plasma drill away from Voller. Voller is arguing that if they just let them in, they'll stop knocking. But they know that if they open the doors into the rest of the ship, they'll all die. So Claire joins the struggle, but gets hit hard in the head by the butt of the plasma drill, fracturing her skull. She can't do anything but watch as Voller shoots himself in the head with the drill.

Claire is in and out of consciousness. When she wakes up for a short while, she sees Lourdes. Two of Lourdes. One is standing over Claire, frowning at her, saying that she doesn't understand. The other Lourdes is stretched out next to Claire, eyes bandaged and face clawed apart. She is dead. The ghost of Lourdes starts to claw at her eyes, and Claire looks away. When she looks back, only the body of Lourdes remains.

Now
Claire explains to Reed and Max that this is the last thing she remembers. Now that she has explained her story in full, with as many details as she can remember, she demands to know the course heading of the Aurora. The Aurora is heading to Earth, and they are going to go and meet it before it gets there. They want to bring Claire as their expert guide, but she doesn't want to go back there. A recording is played for Claire of a distress call from the Aurora, and Claire recognizes the voice as Kane's. This convinces Claire to agree to go with them to the Aurora.

Claire hides the sedatives she has been taking so her head won't be clouded by them. She needs to be able to see everything and remember everything. Without them, she starts seeing ghosts everywhere.

When Max and Reed take Claire to their transport— the Ares —she is surprised to see military personnel on board with them. She expresses that whatever it is that's on the ship, they can't just shoot at it.

When they arrive at the Aurora, they can't establish contact. They form a boarding party, which includes Claire and Reed. Max stays on the Ares to supervise. Once again, as they are boarding the ship via cargo bay, Claire sees the ghost of her mother.

When they board the ship, the different teams split off, ignoring Claire as she tells them it's better to stick together. In the Atrium, Claire finds three bodies wrapped in sheets. She knows two of them are Lourdes and Voller. She pulls back the sheets on the other and discovers Nysus, who has a screwdriver driven into his ear.

While the military personnel are bagging up some bodies, Claire and Reed go searching for Kane. They squeeze into one of the rooms, and find Kane in it, with mattresses lining the floors and walls. He is alive, but has been alone for weeks, hallucinating. It takes him a while to realize that Claire is real and not a hallucination. Diaz, one of the military leaders, closes the door on Claire, Reed, and Kane, and seals it, locking the three in.

Claire gets into contact with Max, and he explains everything. He explains that before the Aurora disappeared and Verux acquired CitiFutura— the original owner of the Aurora —the two companies were in competition with one another. Verux developed a device to create vibrations that would cause headaches, paranoia, dread, and depression, perhaps some hallucinations, but rarely. They put the device on the Aurora to sabotage CitiFutura by making their first luxury cruise have poor reviews. But the vibrations turned out to be far more intense than intended after CitiFutura changed their specs, causing everyone on board to die. Nobody was supposed to find the Aurora and find out what happened.

Claire realizes that she and Reed are the cover story. Max is going to blow up the ship with them in it, claiming it was Claire's doing. Their death's— Reed's especially —are to make it convincing.

The three manage to escape the room, and Claire uses her acclimatization to hallucinations as a weapon against everyone else on the ship. She turns off the sound dampers, succumbing everyone to the full force of the device. This renders Kane into a zombie-like state, and Claire has to nudge him along with her. Reed starts seeing things, and gets super paranoid, eventually attacking Claire. She and Kane have to run away from Reed, back to the cargo bay.

Claire's plan is to find a EVA helmet for herself— she had to leave her helmet behind in the room — and a full suit for Kane so they can pose as Max's people to get back on the Ares. Claire finds a helmet for herself, but still needs to find a suit for Kane so they can escape. Claire leaves Kane in the LINA where he will be safer as she goes off in search of a suit.

Max appears in the cargo bay, and is surprised to see that Claire got out of the room she was locked in with Reed and Kane. They have a standoff. One of the team finds the device and disconnects it. They are taking the device so nobody will find it in the Aurora's wreck after it explodes.

Reed appears, unintentionally creating a distraction for Claire, who hooks herself to the Lina's safety tether. Claire shoots at the seal to the extendable airlock between the Ares and the Aurora, and the vacuum of space rips everything, including Max, out into space.

Claire waits for the pressure to equalize, but the airlock on the other side of the cargo bay is open, meaning a lot more air has to escape. The LINA isn't properly strapped down, so it starts to get dragged towards the open airlock. Eventually, she and the LINA are pulled out into space. She tries to pull herself along the tether towards the LINA, but her oxygen is running dangerously low and she can't. But then she feels the winch bringing her in.

Claire wakes up on the LINA with Kane looking after her. He has recovered a bit since the device was shut off, and he noticed Claire out on the tether and brought her back in. The Aurora is set to blow up, but the LINA doesn't have helm control because they took it apart to fix the Aurora. But they still have thrusters, and they manoeuvre the LINA to a position that keeps them from taking too much damage from the blast. After the Aurora blows up, they are essentially dead in the water, with no navigation or way to communicate... but the Aurora's emergency beacon is in the LINA. So they try to use it to hail rescue.

Epilogue
Two years later, Claire buys and refits her first ship for her new company. She asks Kane to join her, and he agrees.


Thoughts - Spoilers!

This was a fun sci-fi horror. It does a good job at being creepy, so it's a good introduction to the horror genre. I did find it was kind of lacking in actual scariness, but that is probably down to personal preference.

I think my biggest qualm with this book is that the Then-Now structure of the book is broken just over halfway through, where everything is suddenly solely told from the present, as Claire has no more story to tell and they have to take action based on her story. The shift is rather jarring, and even though we find out what happened to Kane and Nysus through clues later on, I wish we got to see the rest of Claire's story from her perspective, and learn why she left in the escape pod. I think the Then-Now structure is part of why I didn't feel like the book was particularly scary. The 'then' parts are quite creepy and delightfully atmospheric, but all the suspense and tension gets broken every time the book cuts back to the 'now,' and all of that build up has to start all over again.

I think that the cause of all the horror was kind of underwhelming when it's revealed to be a device planted just to sabotage a company by making it's customers complain. I don't know that an alien presence or some disease would have been more fulfilling, or even not having an answer at all, but I just found this explanation to be kind of boring. The mystery was super hyped up but in the end the answer was just underwhelming. All this supernatural stuff is actually just corporate greed? It just kind of seems like it's trying to add a twist for the sake of a twist. Max is supposed to be one of the good guys, and without any earlier indication turns out to be the moustache twirling villain. The story sets us up to think that the cause of the mass psychosis is some kind of presence, maybe an alien, and I honestly think the story should have run with those predictions.

I also found that there were some issue in the character writing. I especially noticed it in Lourdes, who was just super inconsistent. Before she goes to the Aurora, she is super adamant about how looting bodies would be really bad and totally unacceptable, but as soon as she is on the ship she seems to forget those strong feelings and goes to town playing dress up with a dead person's clothes. The characters are all just kind of flat and one note. Lourdes is naive and obnoxiously child-like, Voller is mean, Nysus is a nerd. As the love interest, Kane gets a bit more to him, but it's really just the detail that he's divorced and has a daughter. So when these characters die or are put in danger, I feel like there is no stakes because I wasn't given a reason to care about these people.

And finally... for all the explanation we get about the source of the hallucinations experience on the Aurora, why do we never get an explanation for Claire's penchant for seeing ghosts? Seeing people who aren't really there is Claire's entire backstory, and we can't get anything about that? It would be less of a big deal if there wasn't such a cut and dry explanation for the other hallucinations, but I just feel this was something that got missed.

It's not a terrible book, but I think there is some lost potential. Overall, the story is enjoyable, there's a creepy atmosphere, and a mystery to be solved.

I recommend this book to sci-fi lovers who want to start getting into the horror genre as well.

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