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Date: 2024-07-17 08:42 pm (UTC)Rachel Rosen's cli-fi sci-fantasy thriller Cascade has terrific prose and is hilariously mordant, although I'm trying to finish the Fawcett desperately for a book club.
On another note entirely, Aaron Frias' How to Create Your First Board Game. I have an unhinged collection of game design theory books and am delighted that the explosion of literature in this field means I no longer own all of it! For example, the foundational Katie Salen & Eric Zimmermann Rules of Play (2003) is terrific theory/analysis, but it does not at any point tell you how to go about designing your own game, I assume because the book is already a 600-page chonker and it would have been out of scope. Anyway, this is very hands-on and practical and probably a great starting point. Formatting is a little weird (it really looks like the author used MS Word) but it's perfectly readable, which is all I ask.
(I've done some freelance/consulting work in game design and game writing, but usually narrative-focused design or straight-up lore, hence my interest!)